With DOOM: The Dark Ages about to release for everyone on May 15th, and with Advanced Access available, it seems it needs some workarounds to run on Linux with AMD GPUs. This is likely what Valve already solved in SteamOS for Steam Deck.
On the Mesa driver GitLab, a request titled "radv,driconf: Add workarounds for DOOM: The Dark Ages" was merged around 2 hours ago. It notes that the game "crashes and/or misrenders" without the workarounds it provides.
Looking at the code it adds in a new "force_64k_sparse_alignment" configuration setting for AMD RADV (the open source AMD Vulkan driver) and then enables radv_force_64k_sparse_alignment, radv_zero_vram, radv_disable_dedicated_sparse_queue and radv_disable_dcc_stores settings by default in the driver. Which then allows it to run.
Hopefully we'll see this fix arrive in a Mesa release soon.
Going by the current Mesa release calendar the next bug-fix update is 25.0.6 that's due May 14th (tomorrow) and 25.0.7 due out May 28th. For the recently released Mesa 25.1 series the first bug fix update there with 25.1.1 should be due May 21st.
Also Denuvo is banning some linux users, because, yeah why not I guess......
Last edited by TheRiddick on 13 May 2025 at 8:29 pm UTC
I dont like this Doom but I think I will buy it because of Vulkan
Apparently on NVIDIA frame gen may crash some users and also the frame rate could be locked at your display refresh rate even when turning off vsync etc.
Any idea if there is a work around to the locked fps at the screen refresh rate? or is it a vulkan quirk via proton?
Still running a 5900X/RX6800XT combo on a 4K screen. AMD claims they don't plan to do a XX80 or XX90 series GPU with RDNA4 but I frankly don't believe it. At the very least we'll get a tweaked version of the XX70 series sometime next year.
Until then I'm still slogging through Eternal's DLC and honestly it's more of a chore than it is enjoyable.
Last edited by jarhead_h on 17 May 2025 at 3:22 am UTC